HydraLink

Designed a device that makes safer hiking

YEAR

Fall 2026

DURATION

5 weeks

TYPE

Industrial Design Studio 2 project

SOFTWARE

Adobe Illustrator, Adobe Photoshop, Adobe InDesign, Autodesk Fusion, KeyShot

Tablet showing Bloomy UI

Pain Points

Hydration bladders hide inside the pack, so hikers can’t see how much water is left without stopping to check. Most just guess, and some run dry on the trail

Tablet showing Bloomy UI
Tablet showing Bloomy UI
Tablet showing Bloomy UI
Tablet showing Bloomy UI
Tablet showing Bloomy UI

Story Board

Tablet showing Bloomy UI
Tablet showing Bloomy UI
Laptop showing Bloomy UI

Water bladder 100%

Water bladder 30%

Water bladder 10%

Light hike: 1.5L

Day hike: 2L

Long trek: 3L

Capacity Modes

Final Renders

We built Orbit’s dashboard around draggable, collapsible cards that users could configure to fit their workflow. Each module had its own interaction logic, status states, and filtering options.

Devices showing Bloomy UI
Laptop showing Bloomy UI
Devices showing Bloomy UI

Metrics that work for you

By turning complexity into clarity, we gave teams a dashboard that worked around them—not the other way around. The redesign helped Orbit shift from being a data provider to a decision-making platform.

© 2026 Andrew Belanic

Industrial Design, University of Cincinnati DAAP